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Resume

For hiring teams, collaborators, and education partners.

I am a software engineer and educator who builds learning games and ships them to a demanding test environment: my own classroom.

I work across the full path from problem to product — defining the learning goal, designing the interaction, writing the code, and testing it with real students until it holds up.

What I bring

Engineering, teaching, learning design, and creative production

Engineering

Full-stack development in Python, JavaScript/TypeScript, React, and Next.js, with a focus on turning learning concepts into working, testable products.

Teaching

Classroom experience in English and history, grounded in how students actually pay attention, struggle, and improve.

Learning design

Curriculum design, assessment, and game-based learning, refined through direct classroom testing rather than theory.

Creative

Game design, visual design, and storytelling across Figma, Webflow, and the Adobe suite.

What sets the work apart

Every project on this site was built by me and tested with my own students. I do not ship a learning tool I have not watched a real class use so each one has already survived the gap between how a feature looks on paper and how it works when twenty-five students hit it at once.

What I am looking for

Roles and collaborations where engineering, education, and product design meet building tools that make practice purposeful and learning measurable, especially for under-resourced students and those working to catch up.